Duskit is first mentioned by an old man outside Gale Forest. The old man explains to two police officers that Duskit attacked him, but the officers dismiss the claims. The player is then tasked by the old man to traverse through Gale Forest, where they encounter and must defeat a corrupt Duskit. Upon defeating the corrupt Duskit, it becomes the first Roaming Loomian in this installment of the Loomian Legacy series.
Duskit learns the following moves by leveling up:
All level-up moves learned below a Loomian's level can be re-learned at the Move Reminder for 20 Battle Tokens.
Attacks marked with [ATB] belong to the same type as Duskit and will be increased in power by 25% when used. Moves marked in italics mean that only an evolution or alternate form of Duskit will receive the afore-mentioned power boost.
Rainbow Duskit learns the following moves by leveling up:
All level-up moves learned below a Loomian's level can be re-learned at the Move Reminder for 20 Battle Tokens.
Attacks marked with [ATB] belong to the same type as Duskit and will be increased in power by 25% when used. Moves marked in italics mean that only an evolution or alternate form of Duskit will receive the afore-mentioned power boost.
By Rallying[]
As Duskit is a Roaming Loomian, it can only learn the following moves from the Rally Leader while being the Rally Assistant with an open move slot.
Attacks marked with [ATB] belong to the same type as Duskit and will be increased in power by 25% when used. Moves marked in italics mean that only an evolution or alternate form of Duskit will receive the afore-mentioned power boost.
Attacks marked with [ATB] belong to the same type as Duskit and will be increased in power by 25% when used. Moves marked in italics mean that only an evolution or alternate form of Duskit will receive the afore-mentioned power boost.
Duskit is a small black Loomian with a humanoid raccoon shape. It has 2 big ears with red insides and its face is covered by a white, mask-like marking with whiskers. Its eyes are bright green, and it possesses 2 maroon-colored claws on each hand and 3 toes on each foot. Its Halloween forms are a skeleton version of Duskit, with ectoplasm making up the shape of Duskit's body. Its eye color matches the color of the ectoplasm its body is made out of (red, orange, yellow, green, blue, or purple).
Origin[]
Duskit may be based on a guardian spirit, while its appearance resembles a raccoon. Its name is possibly a portmanteau of the words dusk and spirit, referring to spirits, which are said to come out at dusk. It may also be based around a cat or a kit fox, due to the word "kit". According to a woman in Cheshma Town, Duskit is rumored to be the spirit of a Kleptyke that died with their master. Another NPC also says that the master is buried under the tree in Gale Forest, with the spirit of the Kleptyke only protecting the forest because it protects its master.
Description[]
The Loomipedia entry for Duskit in each installment of Loomian Legacy is listed as follows:
Original Duskit concept, called Kurkat, by Brie_Bee
Trivia[]
Synth_City has a special blue and white Gamma Gleaming Duskit with a tail that fades from white to black (see § Miscellaneous).
If the Duskit Saddle is equipped with a Gamma Gleaming Duskit in the player’s party, the wisp of the Gamma Gleaming Duskit orbits around the player instead.
Duskit was originally going to be called Kurkat and had a slightly different design (see § Miscellaneous).