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Light Type is one of the 17 Loomian types. There are currently 23 Loomians that are Light-type, including Soul Burst forms, of which three are pure and 20 are part-type.

Battle Properties[]

  • If a Light-type move is used on a Loomian with Total Eclipse or Prismatic then the move will be absorbed, having no effect.
  • If a Light-type move is used on a Loomian with Reflective then the move will either be absorbed or redirected to an ally of the possessor.

Attack[]

Effectiveness Type
Tick Super-effective against (Damage x2) DarkDark Dark AncientAncient Ancient SpiritSpirit Spirit
Cross Not very effective against (Damage x½) LightLight Light MindMind Mind
Cross No effect on (Damage x0) PlantPlant Plant

Defense[]

Effectiveness Type
Tick Immune to (Damage x0) SpiritSpirit Spirit
Tick Resists (Damage x½) FireFire Fire LightLight Light AncientAncient Ancient
Cross Weak to (Damage x2) DarkDark Dark MetalMetal Metal

Light-type Loomians[]

Pure Light-type Loomians[]

ID Sprite Name Type Earliest Obtaining Method TP Yield
010
Eaglit-menu
Eaglit LightLight Light Beginner Loomian 1 Ranged Attack
011
Torprey-menu
Torprey LightLight Light Evolve Eaglit starting at Level 18 N/A
024
Luxoar-menu
Luxoar LightLight Light Evolve Twilat starting at Level 22 (Daytime Only) 1 Ranged Attack
1 Speed

Partly Light-type Loomians[]

ID Sprite Name Type Earliest Obtaining Method TP Yield
006
Luminami-menu
Luminami WaterWater Water LightLight Light Evolve Reptide starting at Level 34 N/A
012
Falkyrie-menu
Falkyrie LightLight Light MetalMetal Metal Evolve Torprey starting at Level 34 N/A
025
Tiklipse-menu
Tiklipse LightLight Light DarkDark Dark Evolve Twilat starting at Level 22 while knowing Gloominous Roar N/A
045
Geklow-menu
Geklow ElectricElectric Electric LightLight Light Route 3 1 Ranged Attack
046
Eleguana-menu
Eleguana ElectricElectric Electric LightLight Light Evolve Geklow using a Thunderfruit 2 Ranged Defense
176
Polypi-menu
Polypi WaterWater Water LightLight Light Aranatta Trench 1 Energy
177
Laphyra-menu
Laphyra WaterWater Water LightLight Light Evolve Polypi starting at Level 20 N/A
178
Jellusa-menu
Jellusa WaterWater Water LightLight Light Evolve Laphyra starting at Level 34 1 Health
2 Ranged Defense
202
Hollibunch-menu
Hollibunch PlantPlant Plant LightLight Light Evolve Mistlebud using a Decorative Lights N/A
208
Wispur-menu
Wispur SpiritSpirit Spirit LightLight Light Anywhere in Roria during Dense Fog 1 Ranged Attack
209
Lampurge-menu
Lampurge SpiritSpirit Spirit LightLight Light Evolve Whispur starting at Level 23 N/A
210
Charonyx-menu
Charonyx SpiritSpirit Spirit LightLight Light Evolve Lampurge starting at Level 37 during Dense Fog 2 Ranged Attack
1 Ranged Defense
224
Teripod-menu
Teripod AncientAncient Ancient LightLight Light Aranatta Trench (Underwater Cave) 1 Energy
225
Teridescent-menu
Teridescent AncientAncient Ancient LightLight Light Evolve Teripod starting at Level 31 1 Health
1 Melee Attack
238
Leopaw-menu
Leopaw LightLight Light IceIce Ice Jolly Festival 1 Energy
239
Chienta-menu
Chienta LightLight Light IceIce Ice Evolve Leopaw by leveling up while knowing Blindspot Batter N/A
245
Lantorch-menu
Lantorch FireFire Fire LightLight Light Evolve Lantot starting at Level 25 N/A
302
Nymaurae-menu
Nymaurae LightLight Light AirAir Air Place an Angel Food Cake on the pedestal in the Sweet Retreat 1 Ranged Defense
310
Celesting-menu
Celesting MetalMetal Metal LightLight Light Jolly Village 1 Health
310
Celesting-Stellarchime-menu
Celesting
Stellarchime
MetalMetal Metal LightLight Light Soul Burst Celesting using Celeburst in battle N/A

Light-type Moves[]

Move Category Strength Accuracy Energy Cost Description
Blindspot Batter Melee Melee 75 100% 38 Blind the target and attack from behind, bypassing their fortifications.
Dazzling Barrage Melee Melee 25 100% 25 Strike the foe two to five times.
Disperse Support Support N/A N/A 25 Split light into multiple beams to boost your Ranged Attack and Accuracy.
Energy Surge Ranged Ranged 70 100% 40 Radiate a huge wave of energy that damages opponents and fills your allies with Energy.
Flare Ranged Ranged 70 100% 50 This move's Strength is doubled if you have not yet taken damage from another Loomian's move on this turn.
Flash Support Support N/A 90% 25 Daze the foe with a quick flash of blinding light.
Flash 'n Flee Ranged Ranged 70 100% 50 Blast the opponent with blinding light, and then retreat from battle to allow an ally to take your place.
Flash Pulse Ranged Ranged 85 90% 42 Create a pulsing wave of light that hurts your opponent(s) and may leave them dazed.
Gamma Pulse Ranged Ranged 80 100% 50 Emit a pulse of harsh light rays from beyond the visible spectrum that damage your opponents.
Hyper Sting Melee Melee 90 100% 55 Fiercely attack the opponent with a sharp stinger. Breaks down Scapegoats.
Light Dash Melee Melee 40 100% 25 Tackle the foe at nearly the speed of light. This move always goes first.
Lightspeed Ray Ranged Ranged 40 100% 25 Swiftly cast an attack on the foe. This move tends to go first.
Luminous Roar Ranged Ranged 75 90% 36 Blast the foe with blinding light from your mouth that also prevents them from using Dark-type moves for two turns.
Luster Loot Ranged Ranged 50 100% 35 Steal light from the opponent's soul, draining their Health and restoring some to yourself.
Magnify Support Support N/A N/A 25 Intensify your power and focus to greatly boost your Ranged Attack.
Miracle Beam Ranged Ranged 100 Sure Hit 0 Absorb heavenly light that cleanses your team of its status ailments, then focus that light into a fierce beam directed at your opponent.
Nova Blast Ranged Ranged 95 100% 52 Bring the bursting light of a nearby star crashing down onto your opponent. May reduce their Ranged Attack.
Radiant Forecast Ranged Ranged 110 100% 44 Foresee bright, intense sunlight that showers the opponent two turns later.
Radiant Rush Melee Melee 100 90% 50 Rush head-on into the opponent.
Shine Ranged Ranged 40 100% 20 Damage the foe with bright light.
Solar Punch Melee Melee 100 100% 50 On the first turn, begin absorbing light. This boosts your Melee Attack. Attack on the second turn.

Light-type Move Manuals[]

State Item Obtaining Location
MM Light
MM LightLight Light
Flash 'n Flee
Trainer Mastery Level 52
MM Light
MM LightLight Light
Gamma Pulse
Purchase at Atlanthian Arcade for
Tix
500.
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