Upon catching, all Loomians start with a bond level of Mediocre, with the exception of Metronette and Icigool who start at Angry, and Whimpor who starts at Sad. Different actions can increase or decrease the bond level between a Loomian and its trainer. A player can increase the bond between them and a Loomian by doing the following:
- Walking with the Loomian in the party
- Causing another Loomian to faint in battle in Adventure Mode
- Causing the Loomian to level up
- Causing the Loomian to evolve
The following actions can lower a Loomian's bond:
- Having the Loomian faint in battle in Adventure Mode
A Loomian's general bond level can be checked by pressing E on a computer, Y on gamepad or the "Check" button on mobile while facing it. Different messages indicate the bond level.
If a Loomian is at critical health or is afflicted with a status ailment, its message will change when checking the bond.
|Low Health||"Loomian is about to pass out."|
|Burned||"Loomian doesn't feel well."|
|Frozen||"Loomian doesn't feel well."|
|Paralyzed||"Loomian is feeling unwell."|
|Poisoned||"Loomian is feeling sick."|
Increasing a Loomian's bond can be useful for evolution and Loomian Mastery.
The following Loomians can evolve by utilizing a Perfect Bond.
|Vari||Receive pollen from another player's Florant with a perfect bond||→||Buzzolen|
The Mastery tasks for the following Loomians require a Perfect Bond.