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Metal Type is one of the 17 Loomian types. There are currently 30 Loomians that are Metal-type, including Soul Burst forms, of which six are pure and 24 are part-type.
Battle Properties[]
Attack[]
| Effectiveness | Type |
|---|---|
| Light Ice Ancient | |
| Fire Water Electric Metal | |
| None |
Defense[]
| Effectiveness | Type |
|---|---|
| None | |
| Ice Air Bug Metal Mind Ancient Simple | |
| Fire Electric Earth Brawler |
Metal-type Loomians[]
Pure Metal-type Loomians[]
| ID | Sprite | Name | Type | Earliest Obtaining Method | TP Yield |
|---|---|---|---|---|---|
| 090 | Chompactor | Metal | Route 7 | 1 Melee Defense | |
| 091 | Munchweel | Metal | Evolve Chompactor starting at Level 28 | 1 Melee Attack 1 Melee Defense | |
| 092 | Scorb | Metal | POLUT Campus | 1 Speed | |
| 093 | Veylens | Metal | Evolve Scorb using 1 Power Core and 3 Spare Cable at Room #2 in POLUT Campus | 2 Ranged Attack | |
| 094 | Gardrone | Metal | Evolve Veylens using 3 Power Cores and 1 Quantum Core at Room #2 in POLUT Campus | 2 Ranged Attack 1 Ranged Defense | |
| 291 | Protogon | Metal | Anywhere in Roria after unlocking in POLUT Campus | 1 Speed |
Partly Metal-type Loomians[]
| ID | Sprite | Name | Type | Earliest Obtaining Method | TP Yield |
|---|---|---|---|---|---|
| 003 | Searknight | Fire Metal | Evolve Rabburn starting at Level 34 | N/A | |
| 012 | Falkyrie | Light Metal | Evolve Torprey starting at Level 34 | N/A | |
| 083 | Whimpor | Metal Air | Route 7 | 1 Ranged Defense | |
| 084 | Stratusoar | Metal Air | Evolve Whimpor by leveling up with a perfect bond | 1 Ranged Attack 1 Ranged Defense | |
| 084 | Stratusoar Jetwing | Metal Air | Soul Burst Stratusoar using Stratuburst in battle | N/A | |
| 085 | Territi | Toxic Metal | Route 7 (Overnight Only) | 1 Melee Attack | |
| 086 | Dyeborg | Toxic Metal | Evolve Territi starting at Level 30 | 1 Melee Attack 1 Ranged Attack | |
| 087 | Operaptor | Metal Earth | Sepharite Junkyard | 1 Energy | |
| 088 | Concredon | Metal Earth | Evolve Operaptor starting at Level 28 | 1 Energy 1 Melee Attack | |
| 089 | Tyrecks | Metal Earth | Evolve Concredon starting at Level 40 | 2 Melee Attack 1 Melee Defense | |
| 095 | Poochrol | Metal Electric | POLUT Campus | 1 Speed | |
| 096 | Hunder | Metal Electric | Evolve Poochrol starting at Level 26 | 2 Speed | |
| 153 | Copling | Ancient Metal | Use a Strong Magnet on a protruding piece of metal in Galvanite Cave | 1 Speed | |
| 154 | Copperage | Ancient Metal | Evolve Copling starting at Level 29 | N/A | |
| 155 | Oxidrake | Ancient Metal | Evolve Copperage using a Copper Nugget | 2 Melee Attack 1 Melee Defense | |
| 172 | Sharpod | Water Metal | Fishing in Lotusun Beach | 1 Melee Attack | |
| 173 | Samarine | Water Metal | Evolve Sharpod starting at Level 38 | 1 Health 1 Melee Attack | |
| 214 | Sherbot | Ice Metal | Sepharite Junkyard | 1 Melee Defense | |
| 222 | Crabushi | Metal Brawler | Aranatta Trench | 1 Melee Defense | |
| 223 | Crabtana | Metal Brawler | Evolve Crabushi starting at Level 25 | 2 Melee Defense | |
| 231 | Mirrami | Spirit Metal | Haunted Village | 1 Melee Attack | |
| 232 | Mirraith | Spirit Metal | Evolve Mirrami starting at Level 35 | N/A | |
| 317 | Celesting | Metal Light | Jolly Village | 1 Health | |
| 317 | Celesting Stellarchime | Metal Light | Soul Burst Celesting using Celeburst in battle | N/A |
Metal-type Moves[]
| Move | Category | Strength | Accuracy | Energy Cost | Description |
|---|---|---|---|---|---|
| Airstrike | Ranged | 125 | Sure Hit | 0 | Fire half a dozen target-locked missiles at your opponents. |
| Armor Down | Support | N/A | N/A | 25 | Remove your Metal typing to greatly increase your Speed. |
| Barbs | Support | N/A | N/A | 20 | Spread sharp obstacles on the opponent's side of the field which causes damage to them as they enter battle. |
| Bash | Melee | 50 | 100% | 20 | Tackle the foe. |
| Clamp | Melee | 45 | 100% | 22 | Pinch the foe. |
| Clean Up | Support | N/A | N/A | 50 | If the opponent has placed any obstacles on your side of the battlefield, clear them to heal 50% of your Health. |
| Complete Demolition | Melee | 150 | 100% | 50 | Attempt to completely destroy the foe. On your next turn, you will be too exhausted to move. |
| Cosmic Chime | Ranged | 100 | 100% | 58 | A mystical attack that bypasses the target's Ability. |
| Dart Burst | Ranged | 15 | 85% | 40 | Fire up to 10 projectiles at the opponent. |
| Double Whack | Melee | 35 | 90% | 34 | Strike the opponent using a tool in each hand. Lands critical hits more often. |
| Heavy Bash | Melee | 70 | 100% | 36 | Ram full-force into the opponent. |
| Holy Slash | Ranged | 75 | 100% | 35 | Slash the target with a sword imbued with light. Super effective on Dark-type Loomians. |
| Metal Blast | Ranged | 85 | 100% | 42 | Launch a large chunk of metal at the opponent. |
| Metal Shriek | Support | N/A | N/A | 25 | Produce an awful, high-pitched sound by rubbing pieces of metal against each other, lowering the opponents' Melee and Ranged Defenses. |
| Metal Swipes | Melee | 20 | 95% | 20 | Swipe the foe with metal claws. Hits twice. |
| Razor Slash | Melee | 90 | 100% | 50 | Slash the opponent with a metal blade. Lands critical hits more often. |
| Reflection Burst | Ranged | 70 | 100% | 40 | If you have already been hit by an opponent's move this turn, this move's Strength is doubled. |
| Ruthless Feast | Melee | 35 | Sure Hit | 0 | Chomp the foe 3 times, stealing their stat boosts before inflicting damage. |
| Searing Steel | Melee | 85 | 100% | 48 | Strike the target with a hot plate of steel. Ignores Water's resistance to Metal. May burn the target. |
| Shard Storm | Ranged | 100 | 90% | 55 | Shower your foes in a barrage of metal shards. |
| Steel Crusher | Melee | 90 | 90% | 50 | Crush the target with incredible force. May also boost your Melee Attack. |
| Steel Trap | Melee | 60 | 100% | 35 | Clamp the target down, damaging them for four to five turns and preventing them from escaping the fight. |
| Tune-up | Support | N/A | N/A | 15 | Recalibrate your sensors to increase your Ranged Defense. |
| Vice Jaws | Melee | 80 | 100% | 40 | Chomp on the foe with great force. Any positive boosts they may have gained in Melee Defense are ignored. |





























