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Metal Type is one of the 17 Loomian types. There are currently 30 Loomians that are Metal-type, including Soul Burst forms, of which six are pure and 24 are part-type.
Battle Properties[]
Attack[]
Effectiveness | Type |
---|---|
Super-effective against (Damage x2) | Light Ice Ancient |
Not very effective against (Damage x½) | Fire Water Electric Metal |
No effect on (Damage x0) | None |
Defense[]
Effectiveness | Type |
---|---|
Immune to (Damage x0) | None |
Resists (Damage x½) | Ice Air Bug Metal Mind Ancient Simple |
Weak to (Damage x2) | Fire Electric Earth Brawler |
Metal-type Loomians[]
Pure Metal-type Loomians[]
ID | Sprite | Name | Type | Earliest Obtaining Method | TP Yield |
---|---|---|---|---|---|
090 | Chompactor | Metal | Route 7 | 1 Melee Defense | |
091 | Munchweel | Metal | Evolve Chompactor starting at Level 28 | 2 Melee Defense | |
092 | Scorb | Metal | POLUT Campus | 1 Speed | |
093 | Veylens | Metal | Evolve Scorb using 1 Power Core and 3 Spare Cable at Room #2 in POLUT Campus | 2 Ranged Attack | |
094 | Gardrone | Metal | Evolve Veylens using 3 Power Cores and 1 Quantum Core at Room #2 in POLUT Campus | 2 Ranged Attack 1 Ranged Defense | |
285 | Protogon | Metal | Anywhere in Roria after unlocking in POLUT Campus | 1 Speed |
Partly Metal-type Loomians[]
ID | Sprite | Name | Type | Earliest Obtaining Method | TP Yield |
---|---|---|---|---|---|
003 | Searknight | Fire Metal | Evolve Rabburn starting at Level 34 | N/A | |
012 | Falkyrie | Light Metal | Evolve Torprey starting at Level 34 | N/A | |
083 | Whimpor | Metal Air | Route 7 | 1 Ranged Defense | |
084 | Stratusoar | Metal Air | Evolve Whimpor by leveling up with a perfect bond | 1 Ranged Attack 1 Ranged Defense | |
084 | Stratusoar Jetwing | Metal Air | Soul Burst Stratusoar using Stratuburst in battle | N/A | |
085 | Territi | Toxic Metal | Route 7 (Overnight Only) | 1 Melee Attack | |
086 | Dyeborg | Toxic Metal | Evolve Territi starting at Level 30 | 1 Melee Attack 1 Ranged Attack | |
087 | Operaptor | Metal Earth | Sepharite Junkyard | 1 Energy | |
088 | Concredon | Metal Earth | Evolve Operaptor starting at Level 28 | 2 Melee Attack | |
089 | Tyrecks | Metal Earth | Evolve Concredon starting at Level 40 | 2 Melee Attack 1 Melee Defense | |
095 | Poochrol | Metal Electric | POLUT Campus | 1 Speed | |
096 | Hunder | Metal Electric | Evolve Poochrol starting at Level 26 | 2 Speed | |
153 | Copling | Ancient Metal | Use a Strong Magnet on a protruding piece of metal in Galvanite Cave | 1 Speed | |
154 | Copperage | Ancient Metal | Evolve Copling starting at Level 29 | N/A | |
155 | Oxidrake | Ancient Metal | Evolve Copperage using a Copper Nugget | 2 Melee Attack 1 Melee Defense | |
172 | Sharpod | Water Metal | Fishing in Lotusun Beach | 1 Melee Attack | |
173 | Samarine | Water Metal | Evolve Sharpod starting at Level 38 | 1 Health 1 Melee Attack | |
214 | Sherbot | Ice Metal | Sepharite Junkyard | 1 Melee Defense | |
222 | Crabushi | Metal Brawler | Aranatta Trench | 1 Melee Defense | |
223 | Crabtana | Metal Brawler | Evolve Crabushi starting at Level 25 | 2 Melee Defense | |
231 | Mirrami | Spirit Metal | Haunted Village | 1 Melee Attack | |
232 | Mirraith | Spirit Metal | Evolve Mirrami starting at Level 35 | N/A | |
310 | Celesting | Metal Light | Jolly Village | 1 Health | |
310 | Celesting Stellarchime | Metal Light | Soul Burst Celesting using Celeburst in battle | N/A |
Metal-type Moves[]
Move | Category | Strength | Accuracy | Energy Cost | Description |
---|---|---|---|---|---|
Airstrike | Ranged | 125 | Sure Hit | 0 | Fire half a dozen target-locked missiles at your opponents. |
Armor Down | Support | N/A | N/A | 25 | Remove your Metal typing to greatly increase your Speed. |
Barbs | Support | N/A | N/A | 20 | Spread sharp obstacles on the opponent's side of the field which causes damage to them as they enter battle. |
Bash | Melee | 50 | 100% | 20 | Tackle the foe. |
Clamp | Melee | 45 | 100% | 22 | Pinch the foe. |
Complete Demolition | Melee | 150 | 90% | 60 | Attempt to completely destroy the foe. On your next turn, you will be too exhausted to move. |
Cosmic Chime | Ranged | 100 | 100% | 58 | A mystical attack that bypasses the target's Ability. |
Dart Burst | Ranged | 35 | 90% | 40 | Fire 2-3 darts at the opponent. This may leave them dazed. |
Double Whack | Melee | 35 | 100% | 34 | Strike the opponent using a tool in each hand. Lands critical hits more often. |
Heavy Bash | Melee | 70 | 100% | 36 | Ram full-force into the opponent. |
Holy Slash | Melee | 75 | 100% | 32 | Slash the target with a sword imbued with light. Super effective against Dark-type opponents. |
Metal Blast | Ranged | 85 | 100% | 42 | Launch a chunk of metal at the opponent. |
Metal Shriek | Support | N/A | N/A | 25 | Produce an awful, high pitched sound by rubbing pieces of metal against each other, lowering the opponent's Melee and Ranged Defenses. |
Metal Swipes | Melee | 20 | 95% | 20 | Swipe the foe with metal claws. Hits twice. |
Razor Slash | Melee | 90 | 100% | 50 | Slash the opponent with a metal blade. Lands critical hits more often. |
Reflection Burst | Ranged | 60 | 100% | 40 | If you have already been hit by an opponent's move this turn, this move's Strength is doubled. |
Searing Steel | Melee | 85 | 100% | 48 | Strike the target with a hot plate of steel. Ignores Water's resistance to Metal. May burn the target. |
Steel Crusher | Melee | 90 | 90% | 50 | Crush the target with incredible force. May also boost your Melee Attack. |
Steel Trap | Support | N/A | 95% | 35 | Trap your opponent on the field, preventing them from retreating from the fight. |
Tune-up | Support | N/A | N/A | 15 | Recalibrate your sensors to increase your Ranged Defense. |
Vice Jaws | Melee | 80 | 100% | 40 | Once hit, the target will be unable to use the same move in a row for two more turns. |